Two inventories & a button


I have been working off the Godot 4 - RPG Inventory System From Scratch tutorial, and have decorated with the botany pack and the flowers from Admurin to decorate my game UI.

As things stand there are two inventories - the library & the work surface. When you press the 'Make It' button on the work surface, I loop through those ingredients and can match this against recipes.


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