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  • Submission to Go Godot Jam 4

The Concentrator

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Devlog

  • The Concentrator: a Less is More Themed Submission
    May 14, 2023 by witchypants
    Introduction This is my recap of the Go Godot Jam 4, which I submitted The Concentrator, a game about extracting essential oils from plants. This was my first time using the Godot game engine, apart f... Continue reading
  • Stringing UIs together
    May 09, 2023 by witchypants
    This took me longer than I'd like to admit to figure out, but I spent time last night reading up on Godot best practices about scene and script organization, and on how signals and other events can be... Continue reading
  • Playable loop
    May 07, 2023 by witchypants
    I've implemented the basic game loop. You can take items from your inventory, drop them in the pot, and hit 'make'. There's only one recipe. 'lemon' and 'ginger', to create cough drops. I don't have t... Continue reading
  • Two inventories & a button
    May 07, 2023 by witchypants
    I have been working off the Godot 4 - RPG Inventory System From Scratch tutorial, and have decorated with the botany pack and the flowers from Admurin to decorate my game UI. As things stand there are... Continue reading
  • Tinctures & Tribulations
    May 06, 2023 by witchypants
    1
    I'm entering the Go Godot Jam 4, Less is More, with a potion maker style game. This is my first game jam, and my first time writing a game in many years. I've spent a couple days becoming familiar wit... Continue reading
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